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Collaborative Works

During my last year at The Art Institute of Seattle, I contributed to several group projects allowing me the opportunity to work with others to produce multiple working game levels.

Twisted Living Room from Ubatu's Mask

 


 Construction

Otherwise known as Roboblitz II, this level was a spin-off from our previous Roboblitz level. This is a complete game where the player has objectives, puzzles and enemies to fight their way through within a set about of time.

Team Members: Erin Boldenow, Susan Oleinik, Matt Heiniger, Jeremy Kim, Jeremy Lanum, Greg Anderson, Rich Thoma, Eric Cassels, Evan Kester

 

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Ubatu's Mask: Mod Team I & II

This was a project brought together by the Mod Team class. It was an idea to take the latest Unreal editor and create something other than the normal First Person Shooter.

 

Carnival

This was a project with only four group members to assemble a level for Roboblitz.

Team Members: Erin Boldenow, Susan Olienik, Matt Heiniger, Jeremy Kim

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Props:

 

Gas World: Adv. Level Design

This project was completed by the entire Adv. Level Design class. In three teams, we created three floating islands that were brought together for a massive Unreal level.

Props: